<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	>
<channel>
	<title>Comments for Peter Guthrie</title>
	<atom:link href="http://www.peterguthrie.net/blog/comments/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.peterguthrie.net/blog</link>
	<description>Peter Guthrie's Blog</description>
	<pubDate>Thu, 09 Sep 2010 15:38:26 +0000</pubDate>
	<generator>http://wordpress.org/?v=2.7.1</generator>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
		<item>
		<title>Comment on Why OpenEXR? by Lucas</title>
		<link>http://www.peterguthrie.net/blog/2010/08/why-openexr/comment-page-1/#comment-1969</link>
		<dc:creator>Lucas</dc:creator>
		<pubDate>Mon, 06 Sep 2010 19:16:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.peterguthrie.net/blog/?p=612#comment-1969</guid>
		<description>Hey Peter! I'am creating exr hdri's with 7pictures and I get 50MB files.
How many pictures do you take for a single hdri ?
Good work by the way!</description>
		<content:encoded><![CDATA[<p>Hey Peter! I&#8217;am creating exr hdri&#8217;s with 7pictures and I get 50MB files.<br />
How many pictures do you take for a single hdri ?<br />
Good work by the way!</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on HDRi Sky Lighting Tutorial by Peter</title>
		<link>http://www.peterguthrie.net/blog/2010/02/hdri-sky-lighting-tutorial/comment-page-2/#comment-1966</link>
		<dc:creator>Peter</dc:creator>
		<pubDate>Wed, 01 Sep 2010 15:27:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.peterguthrie.net/blog/?p=418#comment-1966</guid>
		<description>mn, gamma should be left at 1 for hdr images</description>
		<content:encoded><![CDATA[<p>mn, gamma should be left at 1 for hdr images</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on HDRi Sky Lighting Tutorial by mn</title>
		<link>http://www.peterguthrie.net/blog/2010/02/hdri-sky-lighting-tutorial/comment-page-2/#comment-1965</link>
		<dc:creator>mn</dc:creator>
		<pubDate>Wed, 01 Sep 2010 15:15:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.peterguthrie.net/blog/?p=418#comment-1965</guid>
		<description>Hello Peter,

I was wondering if you gamma correct you HDRI (2.2)? or just leave it at 1</description>
		<content:encoded><![CDATA[<p>Hello Peter,</p>
<p>I was wondering if you gamma correct you HDRI (2.2)? or just leave it at 1</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on HDRi Sky Lighting Tutorial by Peter</title>
		<link>http://www.peterguthrie.net/blog/2010/02/hdri-sky-lighting-tutorial/comment-page-2/#comment-1959</link>
		<dc:creator>Peter</dc:creator>
		<pubDate>Thu, 26 Aug 2010 08:41:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.peterguthrie.net/blog/?p=418#comment-1959</guid>
		<description>Hi Niall, sorry, not for this tutorial</description>
		<content:encoded><![CDATA[<p>Hi Niall, sorry, not for this tutorial</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Why OpenEXR? by Peter</title>
		<link>http://www.peterguthrie.net/blog/2010/08/why-openexr/comment-page-1/#comment-1958</link>
		<dc:creator>Peter</dc:creator>
		<pubDate>Thu, 26 Aug 2010 08:39:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.peterguthrie.net/blog/?p=612#comment-1958</guid>
		<description>thanks for the tip, 100mb extra is quite a lot, not sure 3docean would be too happy about it!

Quicker loading in 3dsmax would be nice though, I might give it a try myself...</description>
		<content:encoded><![CDATA[<p>thanks for the tip, 100mb extra is quite a lot, not sure 3docean would be too happy about it!</p>
<p>Quicker loading in 3dsmax would be nice though, I might give it a try myself&#8230;</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on HDRi Sky Lighting Tutorial by Niall</title>
		<link>http://www.peterguthrie.net/blog/2010/02/hdri-sky-lighting-tutorial/comment-page-2/#comment-1956</link>
		<dc:creator>Niall</dc:creator>
		<pubDate>Tue, 24 Aug 2010 13:04:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.peterguthrie.net/blog/?p=418#comment-1956</guid>
		<description>Hi Peter

Just wondering, for the above tutorial, do you have sample files for the model and HDR ?  I can't seem to see them.

Thanks

Niall</description>
		<content:encoded><![CDATA[<p>Hi Peter</p>
<p>Just wondering, for the above tutorial, do you have sample files for the model and HDR ?  I can&#8217;t seem to see them.</p>
<p>Thanks</p>
<p>Niall</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Why OpenEXR? by mayzie</title>
		<link>http://www.peterguthrie.net/blog/2010/08/why-openexr/comment-page-1/#comment-1953</link>
		<dc:creator>mayzie</dc:creator>
		<pubDate>Sun, 22 Aug 2010 10:46:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.peterguthrie.net/blog/?p=612#comment-1953</guid>
		<description>Hi Peter. If you download the "openexr-1.4.0-vs2005.zip" zip file from here: 
http://www.openexr.com/downloads.html

You then only need to use the "exrmaketiled.exe" file from this zip file.

Extract it to something like C:\ (easiest) or somewhere temporary and put your exr in the same directory.

Then start window's cmd.exe (start &gt; run &gt; cmd). 

Finally, type in this command: "exrmaketiled.exe -m -v test.exr test_tiled.exr"

exrmaketiled should go about its business and after a couple of seconds it should generate an exr that goes from around 150mb to 250mb.

It is a lot of steps and does generate a larger exr but the load times are much quicker when actually rendering with V-Ray, I think it can really can speed things up on some heavy scenes.

Cheers.</description>
		<content:encoded><![CDATA[<p>Hi Peter. If you download the &#8220;openexr-1.4.0-vs2005.zip&#8221; zip file from here:<br />
<a href="http://www.openexr.com/downloads.html" rel="nofollow">http://www.openexr.com/downloads.html</a></p>
<p>You then only need to use the &#8220;exrmaketiled.exe&#8221; file from this zip file.</p>
<p>Extract it to something like C:\ (easiest) or somewhere temporary and put your exr in the same directory.</p>
<p>Then start window&#8217;s cmd.exe (start &gt; run &gt; cmd). </p>
<p>Finally, type in this command: &#8220;exrmaketiled.exe -m -v test.exr test_tiled.exr&#8221;</p>
<p>exrmaketiled should go about its business and after a couple of seconds it should generate an exr that goes from around 150mb to 250mb.</p>
<p>It is a lot of steps and does generate a larger exr but the load times are much quicker when actually rendering with V-Ray, I think it can really can speed things up on some heavy scenes.</p>
<p>Cheers.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Vray grass tutorial part 2 by BUNNY</title>
		<link>http://www.peterguthrie.net/blog/2009/04/vray-grass-tutorial-part-2/comment-page-2/#comment-1951</link>
		<dc:creator>BUNNY</dc:creator>
		<pubDate>Fri, 20 Aug 2010 07:01:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.peterguthrie.net/blog/?p=166#comment-1951</guid>
		<description>im mongolia thanks</description>
		<content:encoded><![CDATA[<p>im mongolia thanks</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Why OpenEXR? by Peter</title>
		<link>http://www.peterguthrie.net/blog/2010/08/why-openexr/comment-page-1/#comment-1950</link>
		<dc:creator>Peter</dc:creator>
		<pubDate>Thu, 19 Aug 2010 06:28:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.peterguthrie.net/blog/?p=612#comment-1950</guid>
		<description>Here is the link the the 3docean deal (ends in 5 days!) http://envato.com/birthday-bundle/2010/

@kiernamayzie what software do you use to convert to tiled? How much bigger to they get?</description>
		<content:encoded><![CDATA[<p>Here is the link the the 3docean deal (ends in 5 days!) <a href="http://envato.com/birthday-bundle/2010/" rel="nofollow">http://envato.com/birthday-bundle/2010/</a></p>
<p>@kiernamayzie what software do you use to convert to tiled? How much bigger to they get?</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Why OpenEXR? by oligophant</title>
		<link>http://www.peterguthrie.net/blog/2010/08/why-openexr/comment-page-1/#comment-1949</link>
		<dc:creator>oligophant</dc:creator>
		<pubDate>Thu, 19 Aug 2010 05:35:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.peterguthrie.net/blog/?p=612#comment-1949</guid>
		<description>Sounds great peter, i also like to be able to use the .exr ones, but too bad that max2011 doesnt have the real pixel float trick anymore.</description>
		<content:encoded><![CDATA[<p>Sounds great peter, i also like to be able to use the .exr ones, but too bad that max2011 doesnt have the real pixel float trick anymore.</p>
]]></content:encoded>
	</item>
</channel>
</rss>
